How To Get Turtle Eggs In Minecraft
A turtle egg (Java Edition) or sea turtle egg (Bedrock Edition) is a block that hatches one or more baby turtles.
Contents
- 1 Obtaining
- 1.1 Breaking
- 1.2 Breeding
- 1.3 Creative inventory and commands
- 2 Trampling
- 3 Usage
- 3.1 Placement
- 3.2 Hatching
- 4 Sounds
- 4.1 Generic
- 4.2 Unique
- 5 Data values
- 5.1 ID
- 5.2 Metadata
- 5.3 Block states
- 6 History
- 7 Issues
- 8 Trivia
- 9 Gallery
- 10 Notes
- 11 References
Obtaining [ ]
Breaking [ ]
Turtle eggs can be obtained in the inventory using tools with the Silk Touch enchantment. If broken without the enchantment, pushed by a piston, or a player or gravity-affected block falls onto it, the egg breaks without dropping anything.
Breaking a cracked turtle egg with a Silk Touch tool resets the growth stage when the egg is placed on a different block.
Block | Turtle Egg | |
---|---|---|
Hardness | 0.5 | |
Breaking time | ||
Default | 0.75 |
Breeding [ ]
After two turtles are bred with seagrass, one of them travels back to its home beach, digs in the sand, and lays an egg block with 1–4 eggs after several seconds. See hatching mechanics below.
Creative inventory and commands [ ]
Like most items or blocks, turtle eggs are obtainable in the creative inventory. They can also be obtained via commands.
Trampling [ ]
Turtle eggs can be trampled by living entities (players, mobs, livestock, etc.) that fall onto or stand on top of them. Eggs in a multi-egg block are trampled one at a time until no eggs remain. End crystals can also break turtle eggs if they explode.
An entity falling onto an egg has a 1/3 chance of trampling the egg and an entity standing on top of an egg has a 1/100 chance per tick of trampling the egg.
Eggs cannot be trampled by a crouch-walking (or "sneaking") player. Though eggs cannot be trampled by non-living entities like arrows, they can be trampled by armor stands. When a falling block such as an anvil or sand block is dropped onto an egg, the falling block is dropped and turned into an item leaving the egg unharmed.
Zombies and their variants (husks, drowned, and zombified piglins) seek out and trample turtle eggs that have 2 blocks of air above them unless /gamerule mobGriefing
is false. The range of detection is a 24x7x24[ JE only ] or 11x5x11[ BE only ] area (counted from the block the mob is standing on). When a player in Survival or Adventure Game-mode is nearby (also includes iron golems and villagers), the zombie prefers to attack the player rather than trampling the turtle egg.
Mobs do not seek out to trample turtle eggs, other than zombies and their variants, but still may break them by accident.
Turtles cannot break turtle eggs, even when on them.
Usage [ ]
Placement [ ]
Up to 4 turtle eggs can be placed in one block and slowly hatch into turtles. Though turtle eggs can be placed on any block, they only hatch on sand blocks.
Turtle eggs do not require a supporting block below and unlike dragon eggs are not affected by gravity. Eggs are also capable of supporting lanterns hanging under them.[1]
Hatching [ ]
Turtle eggs hatch on sand and red sand. Eggs crack over time and hatch after cracking three times. Eggs hatch significantly faster at nighttime.
Turtle eggs have a very low chance of cracking during random ticks during the day (1/500 chance). However, they are almost guaranteed to crack during random ticks between 21600 and 22550 ticks in-game time (3:36 am and 4:33 am). This is a roughly 48-second window for the player. About 95% of eggs crack or hatch during this night-time window. On average, an egg hatches in 4-5 nights. 90% of eggs hatch in 7 nights or less.[2]
When a multi-egg block hatches, all eggs hatch simultaneously.
Eggs do not progress toward hatching if the player is not within 128 blocks of the egg. This is due to the egg's chunk not being loaded and not receiving random ticks.
Sounds [ ]
Generic [ ]
Java Edition:
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Block broken | Blocks | Once the block has broken | block.metal.break | subtitles.block.generic.break | 1.0 | 1.2 | 16 | |
None [sound 1] | Blocks | Falling on the block with fall damage | block.metal.fall | None [sound 1] | 0.5 | 1.25 | 16 | |
Block breaking | Blocks | While the block is in the process of being broken | block.metal.hit | subtitles.block.generic.hit | 0.25 | 0.75 | 16 | |
Block placed | Blocks | When the block is placed | block.metal.place | subtitles.block.generic.place | 1.0 | 1.2 | 16 | |
Footsteps | Blocks | Walking on the block | block.metal.step | subtitles.block.generic.footsteps | 0.15 | 1.5 | 16 |
- ↑ a b MC-177082
Bedrock Edition: [ needs in-game testing ]
Sound | Source | Description | Resource location | Volume | Pitch |
---|---|---|---|---|---|
? | ? | Once the block has broken | dig.metal | ? | 1.2 |
? | ? | Falling on the block with fall damage | fall.metal | ? | ? |
? | ? | While the block is in the process of being broken | hit.metal | ? | 0.75 |
? | ? | Jumping from the block | jump.metal | ? | ? |
? | ? | Falling on the block without fall damage | land.metal | ? | ? |
? | ? | Walking on the block | step.metal | ? | ? |
? | ? | When the block is placed | use.metal | ? | 1.2 |
Unique [ ]
Java Edition:
Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Turtle Egg hatches | ? | The egg hatches | entity.turtle.egg_hatch[3] | subtitles.entity.turtle.egg_hatch[3] | ? | ? | 16 | |
Turtle Egg cracks | ? | The eggs changes hatching state | entity.turtle.egg_crack[3] | subtitles.entity.turtle.egg_crack[3] | ? | ? | 16 | |
Turtle Egg breaks | ? | The egg breaks | entity.turtle.egg_break[3] | subtitles.entity.turtle.egg_break[3] | ? | ? | 16 | |
Turtle Egg stomped | ? | Plays when zombies[ verify ] stomp eggs | entity.zombie.destroy_egg | subtitles.entity.zombie.destroy_egg | ? | ? | 16 |
Data values [ ]
ID [ ]
Java Edition:
Name | Resource location | Form | Translation key |
---|---|---|---|
Turtle Egg | turtle_egg | Block & Item | block.minecraft.turtle_egg |
Bedrock Edition:
Name | Resource location | Numeric ID | Form | Translation key |
---|---|---|---|---|
Turtle Egg | turtle_egg | 414 | Block & Item | tile.turtle_egg.name |
Metadata [ ]
In Bedrock Edition, turtle eggs use the following data values:
DV | Description | |
---|---|---|
0 | One uncracked egg. | |
1 | Two uncracked eggs. | |
2 | Three uncracked eggs. | |
3 | Four uncracked eggs. | |
4 | One slightly cracked egg. | |
5 | Two slightly cracked eggs. | |
6 | Three slightly cracked eggs. | |
7 | Four slightly cracked eggs. | |
8 | One cracked egg. | |
9 | Two cracked eggs. | |
10 | Three cracked eggs. | |
11 | Four cracked eggs. | |
12 | One uncracked egg. | |
13 | Two uncracked eggs. | |
14 | Three uncracked eggs. | |
15 | Four uncracked eggs. |
Block states [ ]
Java Edition:
Name | Default value | Allowed values | Description |
---|---|---|---|
eggs | 1 | 1 2 3 4 | Number of eggs. |
hatch | 0 | 0 1 2 | Determines how close an egg is to hatching; starts at 0 and is randomly incremented. |
Bedrock Edition:
Name | Default value | Allowed values | Description |
---|---|---|---|
turtle_egg_count | one_egg | four_egg one_egg three_egg two_egg | Number of eggs. |
cracked_state | no_cracks | cracked max_cracked no_cracks | Determines how close an egg is to hatching; starts at no cracks and is randomly incremented. |
History [ ]
Java Edition | |||||
---|---|---|---|---|---|
1.13 | 18w07a | Added turtle eggs. | |||
Turtle eggs currently render three-dimensional in the inventory. | |||||
18w11a | Added drowned, which like zombies and their variants, seek out and trample turtle eggs. | ||||
18w19a | Turtle eggs now display as a 2D sprite in the inventory. | ||||
18w22a | If the player is inside the hitbox of one turtle egg, and another is attempted to be placed, the placement fails. | ||||
Turtle eggs now make placement sounds when the amount in a stack is increased. | |||||
More turtle eggs than normal can be placed in one stack by aiming at adjacent blocks. | |||||
1.14 | 19w03c | Turtle egg clusters now use correct cullface arguments, with the exception of four turtle eggs, which still renders a redundant face. | |||
19w08a | The model of turtle eggs has been changed, as to not have a stretched texture.[4] | ||||
1.16 | Pre-release 3 | Turtle eggs now hatch on red sand.[5] | |||
Bedrock Edition | |||||
1.5.0 | beta 1.5.0.4 | Added sea turtle eggs. | |||
1.11.0 | beta 1.11.0.1 | Ravagers can now destroy turtle eggs in their path. | |||
1.13.0 | beta 1.13.0.9 | Turtle eggs now display as a 2D sprite in the inventory. | |||
Legacy Console Edition | |||||
TU69 | 1.76 | Patch 38 | Added sea turtle eggs. |
Issues [ ]
Issues relating to "Turtle Egg" are maintained on the bug tracker. Report issues there.
Trivia [ ]
- Turtle eggs cannot be trampled by bats, however, they can be trampled by other flying mobs such as bees.
- Babies always hatch facing south.
- The item forms of turtle eggs and diamonds have the same shape.
Gallery [ ]
-
A zombie stomping on turtle eggs.
-
The 3 stages a turtle egg goes through before it hatches: plain, slightly cracked, and cracked.
-
The different numbers of turtle eggs that can fit in one block.
-
Turtle eggs on a small island.
-
The detection range of hostile mobs toward turtle eggs
-
Graph of simulation results showing how long it takes turtle eggs to hatch
Notes [ ]
References [ ]
- ↑ MC-169684
- ↑ https://github.com/jeremy-rifkin/MC-Turtle-Mechanics
- ↑ a b c d e f MC-177458
- ↑ MC-129855
- ↑ MC-185616
How To Get Turtle Eggs In Minecraft
Source: https://minecraft.fandom.com/wiki/Turtle_Egg
Posted by: kennedyenone1944.blogspot.com
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